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	<title>MatSays : ramblings of a grumpy developer-designer-teacher &#187; hci</title>
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	<link>http://www.matsays.com</link>
	<description>ramblings of a grumpy developer - designer - teacher &#124; my art institute of las vegas web design blog</description>
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		<title>Fire the &#8220;web designer&#8221;</title>
		<link>http://www.matsays.com/soapbox/fire-the-web-designer/</link>
		<comments>http://www.matsays.com/soapbox/fire-the-web-designer/#comments</comments>
		<pubDate>Sat, 15 May 2010 02:03:31 +0000</pubDate>
		<dc:creator>Mat</dc:creator>
				<category><![CDATA[IMD325 UCD I]]></category>
		<category><![CDATA[IMD335 UCD II]]></category>
		<category><![CDATA[IMD345 UCD III]]></category>
		<category><![CDATA[INF340 Web Design Concepts]]></category>
		<category><![CDATA[Soapbox]]></category>
		<category><![CDATA[hci]]></category>
		<category><![CDATA[ucd]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[userexperience]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[webdesign]]></category>

		<guid isPermaLink="false">http://www.matsays.com/?p=1150</guid>
		<description><![CDATA[brian cray via sebastianwaters: You’ve hired the wrong guy. After reading David Airey’s forget about design and Andrew Maier’s User Experience Designer vs. Creative Director I’ve come to the conclusion that the role “web designer” is a cheap ass effort to fudge a graphic designer into a role requiring two entirely separate fields of knowledge. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://briancray.com/2009/09/09/fire-the-web-designer/">brian  cray</a> via <a href="http://blog.sebastianwaters.com/post/598065826/fire-the-web-designer">sebastianwaters</a>:</p>
<p>You’ve hired the wrong guy. After reading David Airey’s <a href="http://www.davidairey.com/forget-about-design/%22">forget about  design</a> and Andrew Maier’s <a href="http://www.uxbooth.com/blog/user-experience-designer-vs-creative-director/">User   Experience Designer vs. Creative Director</a> I’ve come to the  conclusion that the role “web designer” is a cheap ass effort to fudge a  graphic designer into a role requiring two entirely separate fields of  knowledge.</p>
<p>Web teams still need graphic designers to communicate visually  appealing messages. And graphic designers moving from a print team to a  web team <em>should stay graphic designers</em>. What’s needed to  compliment a web team’s graphic designer is someone to account for the  complexities of <a href="http://en.wikipedia.org/wiki/Human%E2%80%93computer_interaction">human-computer   interaction (<abbr>HCI</abbr>)</a>. Surely a manager in any field can’t  expect staff to adopt a completely opposite, complex knowledge base  overnight.</p>
<p>Welcome the missing link: <em>User experience designer</em>.</p>
<p><a href="http://en.wikipedia.org/wiki/User_experience_design">User  experience design</a> is a blend of <a href="http://en.wikipedia.org/wiki/Usability">usability</a>, <a href="http://en.wikipedia.org/wiki/Information_architecture">information  architecture (<abbr>IA</abbr>)</a>, and <a href="http://en.wikipedia.org/wiki/User_interface_design">user interface  (<abbr>UI</abbr>) design.</a></p>
<p>A web-based user experience designer is charged with learning about  users and creating interfaces that match website goals and user needs.  They deliver interaction specs and simple mockups to the graphic  designer as a framework for user-centered visual communication. Then, of  course, the web developer makes the interaction work.</p>
<p>Don’t mix up the two roles, user experience designer and graphic  designer. Neither should do the others’ job. They should never be  blurred into “web designer.”</p>
<p>If you’re going to make the leap into a more complex communication  channel, account for its complexities or it’ll bite you in the ass when  your competitors “get it.”</p>
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		<title>The UX of CMS</title>
		<link>http://www.matsays.com/misc/the-ux-of-cms-wimbledonlive-cms/</link>
		<comments>http://www.matsays.com/misc/the-ux-of-cms-wimbledonlive-cms/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 07:32:52 +0000</pubDate>
		<dc:creator>Mat</dc:creator>
				<category><![CDATA[How To]]></category>
		<category><![CDATA[IMD223 Advanced Scripting]]></category>
		<category><![CDATA[IMD322 Dynamic Design]]></category>
		<category><![CDATA[IMD325 UCD I]]></category>
		<category><![CDATA[IMD335 UCD II]]></category>
		<category><![CDATA[IMD345 UCD III]]></category>
		<category><![CDATA[IMD402 Server Side Scripting]]></category>
		<category><![CDATA[IMD414 Dynamic Design]]></category>
		<category><![CDATA[INF340 Web Design Concepts]]></category>
		<category><![CDATA[Soapbox]]></category>
		<category><![CDATA[Tips and Tricks]]></category>
		<category><![CDATA[Toolbox]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[hci]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.matsays.com/?p=626</guid>
		<description><![CDATA[Part of the reason I love WordPress as much as I do is simply that the total user experience of using the admin tools just makes it that much better than most CMS packages. While I still think there are a lot of areas that can use improvement, I have rarely ever used a CMS [...]]]></description>
			<content:encoded><![CDATA[<p>Part of the reason I love WordPress as much as I do is simply that the total user experience of using the admin tools just makes it that much better than most CMS packages.  While I still think there are a lot of areas that can use improvement, I have rarely ever used a CMS that made it quite as easy to manage and publish content.</p>
<p>While is why I am extremely proud of the evolution of the CMS that I designed and built for the Wimbledon Live player (see <a href="http://www.matsays.com/misc/wimbledon-live-smooth-stream-silverlight/">this post</a>).  </p>
<p><img src="/images/wcms1.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p><span id="more-626"></span>To understand the complexity behind designing the UX it&#8217;s important to understand the nature of the data and the critical effect of the workflow.  First, video was being supplied from six sources, some to us using Saviant direct to our servers, some we pulled via FTP, and then of course the live streams (some HD and some SD).  Then there were multiple parties&#8230;NBC (as the news reporter) needed editorial control over metadata, while iStream&#8217;s Managed Webcasting team needed to control the timeline over when items went to publication.  My team, RnCS (Research &#038; Creative Services) needed to insure that everything was tested before going live so we needed to throw the whole thing through a staging server before hitting a production server that then fed a cluster of edge servers on Akamai&#8217;s network.</p>
<p><img src="/images/wcms2.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p>So we structured it in several parts.  First we put automated bots to determine when new assets had been dropped, specifically seeking out XML files that held the initial metadata, and dropped that into the CMS DB.  Once there, the appropriate parties were notified by email (or in my case as PM, by SMS) &#8211; to update metadata, insert images, begin video transcoding, etc.  Through the entire process, we designed screens to make it as easy as possible to follow the flow of assets, provide enough ability to each staff person so that overlaps in duties existed but that checkpoints assured data integrity throughout.</p>
<p><img src="/images/wcms3.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p>The grid above, for example shows the visual layout of the thumbnails that would appear in the cover-flow style playlist inside the player.  Deep linking was provided so editorial users could create pointers on the MSNBC/NBCSports sites.  Drag and drop allowed us to reorder objects to maximize the visibility of prominent players.</p>
<p><img src="/images/wcms4.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p>Each level of user had various modal windows to insert data.  Even imagery was uploaded first to the staging, processed for size and then sent to production.</p>
<p><img src="/images/wcms5.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p>Because of the nature of edge servers, we also had to purge the cache after any update, so we provided a three-section grouping that allowed us to send the feed XMLs to production and clear the cache in one shot.  And to make THAT process even easier, we built it so that it was accessibly by mobile phone so even if I was in transit, I could still update the CMS in a timely fashion.</p>
<p><img src="/images/wcms6.png" border="0" alt="Screen shot of Wimbledon Live CMS"/></p>
<p>Finally, the live streams had the ability to be toggled on and off so that the matrix of available feeds, particularly the Smooth HD stream, was optimized and prioritized.  To be sure, there was still much room for improvement but given that the whole CMS was built in 6 days and now, five days into Wimbledon, has eased us into a steady, smooth workflow, speaks volumes for making it easy to use, intuitive (for example, the color designations on the player match the ones in the CMS, big text and extensive micro-transaction Ajax created an interactive environment), and overall a good experience.</p>
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		<item>
		<title>Mix09</title>
		<link>http://www.matsays.com/soapbox/mix09/</link>
		<comments>http://www.matsays.com/soapbox/mix09/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 06:47:52 +0000</pubDate>
		<dc:creator>Mat</dc:creator>
				<category><![CDATA[Soapbox]]></category>
		<category><![CDATA[hci]]></category>
		<category><![CDATA[heros]]></category>
		<category><![CDATA[ucd]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[ux]]></category>

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		<description><![CDATA[I was furious that I missed the first day of seminars at Mix yesterday but was ecstatic when I finally slipped in this afternoon and was standing behind (and subsequently got to meet) Bill Buxton (HCI guru and Principal Researcher at Microsoft Research) and then got to see some of Johnny Lee&#8217;s seminar. Not a [...]]]></description>
			<content:encoded><![CDATA[<p>I was furious that I missed the first day of seminars at Mix yesterday but was ecstatic when I finally slipped in this afternoon and was standing behind (and subsequently got to meet) Bill Buxton (HCI guru and Principal Researcher at Microsoft Research) and then got to see some of Johnny Lee&#8217;s seminar.  Not a big deal I guess but it&#8217;s always kind of cool to see and meet the people that shape your industry.</p>
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